Super Slime Arena

Super Slime Arena is a minimalist multiplayer party fighting game in development by JellyTeam. Each character has a single, unique attack and one hit point leading to fast-paced action and adaptive strategy.

The first iteration of Super Slime Arena was made by Mark Trueblood and Oskar Strom for a game interface design course, and they've been working on it in their spare time ever since. I was brought on in 2016 as an additional programmer, and was primarily responsible for implementing online multiplayer.